Battlefield 1 - Best New Weapons
Posted in battlefield 1
To dominate the fight in Battlefield 1 you surely want to be using the game's best weapons - but what exactly are those weapons? In this post I cover what I believe to be the best weapons in the game, giving you a headstart to rapid XP gains and match domination.
In BF1, every class (Support, Medic, Assault etc.) has a specific set of weapons to choose from and equip. Aside from starting weapons, other weapons have unlock requirements usually requiring X number of War Bonds (credits) and XP levels to unlock. By playing consistently with a particular class you will eventually progress enough to unlock some of the class's best weapons and gear.
Ok, let's take a look at the best new weapons...
The Henri-Martini was a breech-loading single-shot lever-actuated rifle used by the British Army in World War 1.
Although not available until Scout Rank 10, it is one of the games most overpowered weapons - essentially being a one shot rifle "cannon". It will take a considerable XP tally through persistent use of the Scout class to get anywhere near this Level 10 unlock but the Henri-Martini is such awesome weapon that it'll make that journey worthwhile.
Thanks to it's overwhelming power, the Henri-Martini typically finishes enemies in one shot, with rarely any need to follow up with a final blow to a wounded soldier.
BAR M1918 TelescopicClass:
There are three different variations of the BAR but fundamentally it's a light machine gun available to the Support class. Whilst traditionally in Battlefield, players would opt for a weapon to control a certain range, the BAR can help you dominate many different ranges: short, medium and long range. This is especially beneficial in the maps that require you to reach out and hit enemies from a distance.
Unlocking the weapon costs 200 War Bonds and you must be Rank 3 for the telescopic version.
The BAR is a truly competitive weapon that really helps you play the "Support" role - helping your team hold the line and suppress the enemy.
Sticking with the Support class again, the Mortar weapon is certainly worth highlighting. This support gadget is way OP, easily helping you take out enemies cowering behind vehicles, walls, sand dunes or other obstructions. It has no rank of War Bond unlock requirements.
Deploying a mortar takes seconds, giving you enough time to line up a shot using the mini-map on the left of the screen. Once released, the mortar flies effortlessly through the air and lands exactly where you intended.
Things become even easier when enemy positions are highlighted on the map, it then becomes a simple game of reload/fire as quickly as possible to rack up simple multi-kills with this weapon. So long as you deploy in a safe location with your back covered, the Mortar is an incredibly good weapon.
Mortar shells come in two forms:
- High explosive - best for taking on vehicles such as tanks
- Airburst - great for hitting infantry, striking into trenches or behind cover
Hellfighter Trench ShotgunClass:
One of the games late progression unlocks for the Assault class, the Hellfighter shotgun is a lot of fun to use. Like all shotgun's it's best suited to close encounters and tight corridors. It has a powerful kick, fast reload and dominates a close range fight!
Players who understand a maps layout can quickly surprise the enemy by rushing through tight sections and catching unsuspecting players off guard. Similarly, locating and targeting the maps spawn spots with the Hellfighter in hand can reap huge rewards!
Autoloading 8 .35 Marksman (Extended)Class:
The Autoloading 8 .35 comes in three variations meaning that you don't have to go for the extended magazine but if you want to continue firing then it's a great choice. The Autoloader is part of the Medic class and dominates thanks to its superior firepower.
Extended and Marksman versions require higher Medic ranks, 2 and 3 respectively, with a sum of 200 War Bonds to unlock each.
Hellriegel 1915 (SMG)Class:
The Hellriegel is a close quarter SMG with typical spray and pray hip fire domination. It's another late progression unlock (Rank 10) but well worth the time and effort to unlock if you like playing the "gangster" rapid fire, close combat mercenary.
It has a large magazine size (60/120) and a great stability rating of 38. Although providing weak damage output, the Hellriegel is a formidable weapon that offers a welcome relief from the sniper oriented aspects of BF1.
That sums up what I believe to be the best new weapons in Battlefield 1 but if you have your own suggestions then feel free to highlight them in the comments section below.